I worked on this clock while learning Substance Painter. After finishing the tutorials and practicing a little, I put my new skills to the test on this prop. While texturing I decided to add the substance painter logo, just for fun. Their logo was already part of the tools and textures so, why not? I did the modeling in Maya, the baroque plates were sculpted in Mudbox, and I rendered it in Marmoset Toolbag 2. 
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James Brisnehan  

 

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